Drawing leaves the surface and becomes a spray gesture performed in space.
I created the concept and physical interaction prototype during my 2011 internship with the Fluid Interfaces Group at MIT Media Lab.
- My role
- Concept & physical interaction prototype
- Context
- MIT Media Lab internship / 2011
- System
- Research · embodied interaction
Drawing in 3D
I wanted drawing in 3D to feel as natural as tracing a shape in the air with a finger.
Design & implementation
The user draws in the air with a spray-like gesture. The system translates that movement into a digital drawing without a screen or sheet as the input surface.
The linked research paper and demonstration document the prototype and its interaction approach.
What it does
- Mid-air drawing interaction
- Spray gesture used as the core input metaphor
- Research-oriented HCI prototype