07 / Selected work

SPrAyCE

DesignCreative Tech

Drawing leaves the surface and becomes a spray gesture performed in space.

I created the concept and physical interaction prototype during my 2011 internship with the Fluid Interfaces Group at MIT Media Lab.

SPrAyCE prototype demonstration.
My role
Concept & physical interaction prototype
Context
MIT Media Lab internship / 2011
System
Research · embodied interaction

Drawing in 3D

I wanted drawing in 3D to feel as natural as tracing a shape in the air with a finger.

Design & implementation

The user draws in the air with a spray-like gesture. The system translates that movement into a digital drawing without a screen or sheet as the input surface.

The linked research paper and demonstration document the prototype and its interaction approach.

What it does

  • Mid-air drawing interaction
  • Spray gesture used as the core input metaphor
  • Research-oriented HCI prototype